ALPHA - v1.1.0
Changelog:
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| EXPERIMENTAL CHANGES - PLEASE GIVE FEEDBACK |
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- Double Attacks now do slightly above double damage. The "attack bar" also now moves slower, being more forgiving.
- Changed Active Time Battle to be Wait mode instead of Active.
- MP items are now 2,000 speed (which refills your ATB bar much faster).
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| Cutscene Additions / Changes |
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- Added a small cutscene for Alex destroying the boards at the stairs.
- Pauline no longer mentions how you're new here more than once.
- Steve mentions he's heard there's a passage under the well to Drydun. The normal exit of the village is barricaded until Alex is back in the party.
- The slimes in the Tumbra well can now be one shot (similar to Earthbound).
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| Balancing Changes |
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- Matti is now action based instead of turn based.
- Buffed Matti. HP, MP, ATK, DEF, MAT and MDF are now buffed by 125% instead of 110%. You are also healed for 10% HP and MP when transforming.
- Nerfed the Ultimate Axe by 4 ATK.
- Changed the Priest fight in Drydun so that only 2 villagers appear at once. Once the Priest hits certain HP values, the other villagers will come into the fight.
- Changed the Drydun Village Leader fight so it is similar to the new edited Priest fight.
- Drydun Village Leader phase 2 now no longer has assistance.
- Drydun Golems now no longer use fire attacks.
- Added items to every Tumbra house.
- The blind status effect makes enemies/allies miss 65% of attacks, instead of 50%.
- All of the fire and ice attacks now do more damage.
- Reduced the amount of health the Village 2 boss has.
- Made the golems in the village 2 boss come in later, similar to the new Drydun fight.
- Buffed Toofpicks to now deal 10 (non-elemental) damage instead of 1. They can also crit.
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| Bug Fixes / Other Various Changes |
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- I, personally, am now going to start including the project file in the game zip by default.
- Remember Command Position is now false by default.
- Changed the description of splash healing to emphasize that it works on multiple party members.
- Changed the keybinds to switch between party members be Q and W instead of the left and right arrow keys.
- Removed the footsteps sound from Matti.
- Steve's cabinet in the bathroom now additionally gives you a Splash Recovery, as well as the standard Potion of Recovery.
- The save screen now opens automatically after visiting Matti for the first time.
- When leaving All-Space, the fade back to normal now happens before any possible dialogue can happen.
- When trying to leave through the well after defeating Drydun, Alex will prohibit you from leaving until you get the power boost.
- Buffed Fury Flash to do a.atk * 8 instead of a.atk * 7.
- Changed the description of every fire and ice move to directly explain what they do.
- Changed the description of the Ultimate Axe to reflect the actual damage value. It also now has an actual description.
- Changed the last dialogue Alex says to the Drydun priest.
- Added descriptions to the party's ultimate moves.
- You no longer (sometimes) automatically stand in Blackjack on your first turn.
- You can now no longer be in the blackjack minigame with 0 E.
- You can no longer walk through the wall where the BMB appears.
- You can now grab the item on the table in the Tumbra church.
Files
Get Alex RPG
Alex RPG
The reimagining of Steve RPG
| Status | In development |
| Author | CT Zeal |
| Genre | Role Playing |
| Tags | 2D, Fangame, Indie, Minecraft, RPG Maker, RPG Maker MZ, Singleplayer, Story Rich, Undertale |
More posts
- ALPHA - v1.3.061 days ago
- ALPHA - v1.2.081 days ago
- ALPHA - v1.1.1Aug 17, 2025
- ALPHA - v1.0.0Aug 17, 2025

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